MFLGuide

FAQ

Can I buy shares with $MFL?

Yes. Shares cost $0.99 or 800 $MFL each.

Is there fatigue during the Nations Cup?

No. Fan Rally matches, national team call-ups, and all Nations Cup activity cost zero fatigue. Your players stay fully available for regular season and everything else.

Is progression/XP turned on during the Nations Cup?

No. Nations Cup matches do not generate XP or progression.

What is Dapper Balance / Bonus Cash?

Non-withdrawable cash in your Dapper wallet, equivalent to $1 USD per unit. You can use it to buy players or packs on MFL, both on the store and on the Marketplace. All Nations Cup prizes are paid in Dapper Balance.

Can I sell or transfer my shares?

No. Once purchased, shares cannot be sold or transferred.

Can I back multiple nations?

Yes. Max 2,500 shares total across all 48 nations. You earn rewards from each nation independently, proportional to your holdings.

Can my players be on a national team and my club at the same time?

Yes. There is no fatigue, so call-ups have zero downside for your club.

Can agents refuse a call-up?

No. Since there is no fatigue, there is no reason to block it.

Can the manager select their own players?

Yes, but managers cannot claim the agent revenue share for their own called-up players.

Can I manage multiple nations?

No. You can only hold one staff position across all 48 nations.

How many players per national team?

Base squad is 20. Expands to 25 when the nation reaches 1,000 total shares sold.

What happens to players who retire mid-tournament?

They can still play remaining matches in their nation's bracket.

Is this a permanent feature?

No. The Nations Cup is a one-off event built to celebrate the FIFA World Cup 2026™ inside the MFL universe.

When does it end?

The Final is on July 8. End-of-event prizes are distributed after.